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In this project (completed as part of 60002 UXD in Practice), I conducted qualitative, ethnographic user research to guide the redesign of ReminderX, a to-do list and reminder application. The report outlines key results and takeaways, along with a user persona, design tenets, initial sketches and digital wireframes of the recommended redesign. I enjoyed how the assignment forced me to step back and reflect on the “why” behind the design, while also delving into nuanced details. Getting to the final wireframes required a lot of prototyping and iteration. 

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